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Devlog
Submission to GoedWare Game Jam #5 (+ prizes 🏆)
Robert
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Devlog
Robert - The Review
June 14, 2022
by
Kacey Halstead
Robert - The Review I always love participating in game jams. They help push my boundaries as a programmer and force me to think outside the box for fresh, new, and unique ideas. This project has been...
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Robert - Game Mechanics
June 14, 2022
by
Kacey Halstead
Robert - Game Mechanics Today, I took the time to create the main mechanics of the game, including: Movable objects (springs, boxes, and planks) Platforms that the planks can be placed on Elevators an...
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Robert - The Final Level
June 12, 2022
by
Kacey Halstead
Robert - The Final Level Over the last few days, I have created many, many assets and programmed all the mechanics needed for the game to work properly! It's been a busy few days, but I am so happy wi...
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Robert - Level Design
June 12, 2022
by
Kacey Halstead
Robert - Level Design Today, I mapped out how I wanted the level to look. I am planning on having the game as one long level, where the player progresses upwards. I used three different sheets of pape...
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Robert - The main concept and making a start
June 08, 2022
by
Kacey Halstead
Robert The main concept and making a start Hello! Welcome to the first DevLog for my upcoming game "Robert", which will be made for the GoedWare Game Jam. The themes for this jam are "Love, Death & Ro...
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